BDS Software

Games Research Pages


Hex vs. Square

01. General Concepts

02. Map Actions, Points, and Lines

03. The Upper-Left Convention for Squares (1/2)

04. The Upper-Left Convention for Squares (2/2)

05. Which Square Has Been Clicked?

06. Click the Squares and See the Results

07. Click the Map Squares - A Simple Squares-based Game Map

08. The Upper-Left Convention for Hexes (1/3)

09. The Upper-Left Convention for Hexes (2/3)

10. The Upper-Left Convention for Hexes (3/3)

11. Which Hex Has Been Clicked - Various Methods

12. Which Hex Has Been Clicked - My Method (1/2)

13. Which Hex Has Been Clicked - My Method (2/2)

14. Click the Hexes and See the Results (1/2)

15. Click the Hexes and See the Results (2/2)

16. Click the Solar System Map Hexes


Stellar System Thoughts

01. Solar System Planetary Data (1/3)

02. Solar System Planetary Data (2/3)

03. Solar System Planetary Data (3/3)

04. Adjustments for Better Appearance

05. Alternative Presentations

06. Some Animations

07. Animation Redux

08. A Hexmap Model

09. Developing the Hexmaps

10. Hexagonal Orbits


Making Maze Number 1

01. Tileset Images

02. The Map

03. Various Layers

04. File maze01.tmx

05. Conversion to Arrays


Miscellaneous Thoughts and Ideas

Square Sizes

Maze Number 2

Spherical Maps

Go Fish - Modified


Map Skeletons for You to Use in Your Own Designs

Skeleton 10x10 Grid

Skeleton 20x20 Grid

Skeleton 40x40 Grid

Skeleton 64x64 Grid